xJawn NHL expected goals

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PIT 2 – 5 COL

Pittsburgh Penguins at Colorado Avalanche

Final · Oct 16, 2026
2026-27 · regular season
The call
COL 62.9% ✓
expected 2.95–3.78 · COL won 2–5
actual xG
3.50–5.01
xG share, predicted → actual
PIT 44% → 41%56% → 59% COL
Today's puzzle Remember Some Guys — name the skater from the shape of his career. Three clues, one guess a day. Play →
Adjusts with rink filters

Strength and score are read from PIT's side, the same minutes at both ends: PP = PIT power play · PK = COL power play · Leading = PIT ahead · ST = each club's own power play.

PIT attacks◀ all strengths
COL attacksall strengths ▶
× goal• on net ◦ missed· blocked hover any attempt for the shooter, its xG and everything the model saw
How to read this map

One rink, both teams: PIT attacks the left net, COL the right. Every attempt is a Gaussian bump of height = its model xG. The controls switch the surface (xG heatmap ↔ vs league) and the markers; vs league compares this game against a typical NHL team-game under the same filter (2026-27 regular season, 139 games), so a 5v5 view is measured against league 5v5.

A strength or score filter is read from PIT's side and mirrored for COL: “PIT PP” shows PIT's power-play attempts on the left and COL's shorthanded attempts on the right — the same minutes of the game at both ends. Empty-net attempts are excluded unless you include them. The Player control narrows the map and the rows beneath it to the attempts by either club while one player was on the ice (for a goalie, while he was in net); his own attempts wear a blue ring. vs league switches off while a player is picked — the league baseline is a whole team-game, which one player's slice is not. Hover any attempt for the shooter, the result, its xG, and the inputs behind it: clock, strength, score, shot type, distance, angle, handedness, rush/rebound, what happened just before, and the goalie or the blocker.

What each side produced

all strengths · regular season
PIT COL
bars share a scale within each row · the longer bar is the row's leader
Goalson the map
2 5
Expected goals
3.49 5.01
xG%share of xG
41% 59%
High-dangerattempts ≥ 0.20 xG
4 6
Shots on goal
32 32
Attempts
65 59
xG by period · whole game 1st1.9–0.82nd0.8–2.53rd0.8–1.7

The Avalanche beat the Penguins 5–2 at home, and the chances agreed: COL out-created PIT 5.0–3.5 in expected goals. The Avalanche power play made 1.2 xG on 9 attempts.

Counts come from the shot table behind the map: empty-net attempts and the shootout are excluded, so the goals here can trail the official final by an empty-netter or the shootout's deciding goal. Same numbers as the post-game cards.

As the game went

cumulative PIT − COL xG · bands = power plays · lines = goals
1ST2ND3RD+0.5−0.5+1−1+1.5−1.5+2−2PIT AHEAD ▲COL AHEAD ▼
How to read this

One line: cumulative PIT minus COL expected goals. Above zero PIT is ahead on chances, below zero COL is. Shaded bands are power plays in the side's colour; vertical lines are goals.

Skaters

on-ice xG · sorted by net · one game
How to read this

Every skater, sorted by net on-ice expected goals: on-ice xG against to the left of zero, for to the right, his own attempts as the solid bar, a hash at the net. The slim track under the name is ice time.

PIT
against for own net ice time
0.50.5111.51.5222.52.5333.53.50Kris LetangD19:22+1.08Rickard RakellF18:51+0.91Spencer StastneyD15:24+0.88Sidney CrosbyF19:46+0.49Nick RobertsonF11:01+0.39Andrei KuzmenkoF11:03+0.29Samuel GirardD19:52-0.10Elmer SoderblomF10:55-0.14Bryan RustF18:38-0.22Tommy NovakF15:16-0.35Ben KindelF14:57-0.43Connor DewarF12:29-0.60Ville KoivunenF15:46-0.73Kaedan KorczakD19:32-0.77Evgeni MalkinF17:01-1.33Blake LizotteF13:45-1.46Erik KarlssonD20:57-1.47Declan CarlileD20:16-2.80
COL
against for own net ice time
0.50.5111.51.5222.52.5333.53.50Nathan MacKinnonF22:59+2.25Cale MakarD22:19+2.17Nazem KadriF20:55+2.07T.J. HughesF12:27+0.73Jaden SchwartzF14:03+0.66Artturi LehkonenF18:33+0.64Martin NecasF20:58+0.62Brock NelsonF20:27+0.58Gabriel LandeskogF14:56+0.47Brett KulakD17:47+0.40Sam MalinskiD14:23+0.15Brent BurnsD13:39+0.10Devon ToewsD22:54-0.05Gavin BrindleyF8:39-0.30Josh MansonD14:41-0.42Parker KellyF12:13-0.45Noah JuulsenD7:33-0.87Fedor SvechkovF14:34-1.19

Lines & pairs

most-used 5v5 units · when they played · on-ice xG
How to read this

The forward lines and defence pairs that actually played together most at 5v5, each with when it was on the ice across the game clock (period and power-play bands behind the strip) and on-ice xG against/for while the whole unit was out.

PIT
on ice power play penalty kill xGA xGF
FORWARD LINESL1Sidney CrosbyBryan RustRickard Rakell12:09+0.78L2Evgeni MalkinTommy NovakVille Koivunen10:11-0.71L3Connor DewarBlake LizotteElmer Soderblom8:18-0.29L4Nick RobertsonAndrei KuzmenkoBen Kindel6:46+0.36DEFENCE PAIRSD1Kris LetangSpencer Stastney13:40+1.08D2Samuel GirardKaedan Korczak12:53+0.43D3Erik KarlssonDeclan Carlile12:33-1.131ST2ND3RD022
COL
on ice power play penalty kill xGA xGF
FORWARD LINESL1Artturi LehkonenNathan MacKinnonMartin Necas10:27+0.30L2Nazem KadriBrock NelsonGabriel Landeskog8:39+0.29L3Jaden SchwartzFedor SvechkovT.J. Hughes6:20-0.74SPAREParker Kelly12:13-0.45SPAREGavin Brindley8:39-0.30DEFENCE PAIRSD1Devon ToewsCale Makar12:59+0.10D2Brett KulakSam Malinski6:34+0.43D3Brent BurnsJosh Manson5:49-0.28SPARENoah Juulsen7:33-0.871ST2ND3RD01.51.5

Matchups

5v5 · every skater against every skater, goalies first · hover a cell
PIT won the chances COL won them full colour = a margin of 0.75 xG or more taller = more time together (full height at 12:00) on together, dead even never on together G = goalie: his row or column is each skater against the whole other team
SilovsCrosbyRustRakellMalkinNovakKoivunenDewarLizotteSoderblomRobertsonKuzmenkoKindelLetangStastneyGirardKorczakKarlssonCarlileBlackwoodLehkonenMacKinnonNecasKadriNelsonLandeskogSchwartzSvechkovHughesKellyBrindleyToewsMakarKulakMalinskiBurnsMansonJuulsenGL1L2L3L4D1D2D3GL1L2L3FD1D2D3D
How to read this

Rows are PIT's skaters, columns COL's, grouped the way they played: forward lines (L1 = the line that played together most), then defence pairs. Each cell covers the five-on-five time those two players shared the ice. Its colour is the club that out-chanced the other in that time — expected goals for minus against — and the stronger the colour, the bigger the margin. Each cell is also raised: the taller the block, the longer the two shared the ice, up to full height at 12:00 of five-on-five time. A grey cell means they met and it came out even; an open, flat one means they never met at five-on-five.

The first row and column are the goalies. A goalie is in net for every five-on-five second, so a skater's cell against the other side's goalie is all of that skater's five-on-five time against that team — the rest of his row or column added up — and the corner where the two goalies meet is the game's five-on-five. Those cells cover far more time than any pair, so they reach full colour sooner and stand at full height, a wall along each edge of the grid. A goalie change adds a second goalie row or column, each covering his own time.

Linemates share the ice, so a line against a line reads as a block. The margin is a total, not a rate: a long matchup has room to build a big gap and a thirty-second one does not — which is what the height is there to show: a tall, strong cell is the game's story; a short, strong one is a moment. Hover (or tap) any cell for the exact time together, the xG each way, attempts and goals. One game — a strong cell is what happened, not what would happen again.

Goals

xG = the chance, before it went in
TeamScorerPeriodTimexG
PITEvgeni Malkin 1st8:28 0.13
PITBryan Rust 1st8:57 0.24
COLArtturi Lehkonen 1st11:01 0.21
COLArtturi Lehkonen 2nd0:25 0.35
COLGabriel Landeskog 2nd4:24 0.40
COLT.J. Hughes 2nd14:57 0.22
COLNathan MacKinnon 3rd15:06 PP 0.08

The prediction, scored

Before puck drop the engine made COL a 62.9% favorite, expecting a 2.95–3.78 game — COL won 2–5, so the call landed. Every number in this section was issued before the game and is never re-graded.

pred. xGactual xG pred. 5v5actual 5v5 pred. STactual PP
PIT 2.953.50 2.373.27 0.450.19
COL 3.785.01 2.653.33 0.961.21

Predicted 5v5 / special-teams portions come from the predicted map's strength splits (one shared scale per team pins the all-strengths total to its expected goals), so they don't sum exactly — the remainder is 4v4, 3v3, and other mixed states. The actual columns are the card's own counts (empty-net attempts excluded); the actual PP column is power-play xG only, the same bucket the predicted map's special-teams view draws.

The pregame score grid

The likeliest finals the engine saw before the game, with what actually happened marked — ■ PIT · ■ COL.

Likeliest finals (PIT–COL)probability
3–3 6.5% tied after regulation — OT/SO decides
2–2 5.3% tied after regulation — OT/SO decides
2–4 4.6%
4–4 4.6% tied after regulation — OT/SO decides
2–5 3.5% what happened
5.3%2.3%015.6%8.7%122.7%16.2%222.2%20.3%316.4%19.2%49.7%14.8%54.9%9.4%62.1%5.2%71.1%3.9%8+

Scoreline odds are the engine's own grid: each team's goals as a Poisson count, with the fitted adjustment for how often games end tied after regulation (ρ = 0.35), so these odds and the headline win probability come from the same numbers. The OT/SO layer is a separate fitted model and is already inside the headline win probability.

The pregame read

The engine made COL a 62.9% favorite — COL controls 56.1% of the predicted xG. Of PIT's 2.95 expected goals, 2.37 should come at 5v5 and 0.45 on the power play; COL projects 2.65 at 5v5 and 0.96 on the power play. The logistic challenger put the home side at 63.9%, Elo at 65.7%.

Where the engine expected the goals

The predicted surface, issued before puck drop — not this game's shots (those are the card's map above). PIT attacks the left net, COL the right; each end multiplies where the attacking team generates xG this season by where its opponent concedes it, scaled so each end totals the engine's expected goals. Actual shots lays the game's unblocked attempts on top: × goals, • on net, ◦ missed.

Tale of the tape

How each team fares on its own, season to date: per-game xG rates with league rank (of 32). Rank 1 is best on every row — orange ranks sit in the top third of the league, gray in the bottom third.

PITCOL
3.27 (8th) Offense
xG for / game
3.33 (6th)
3.08 (21st) Defense
xG against / game
2.44 (5th)
0.56 (28th) Power play
PP xG / game
0.85 (11th)
0.78 (20th) Penalty kill
PP xG conceded / game
0.41 (2nd)

Season-to-date form as of the site's latest build, shown for context — the ratings the engine actually used were its own as-of-game-day state. Replay this matchup in the lab →