xJawn NHL expected goals

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BOS 1 – 4 MIN

Boston Bruins at Minnesota Wild

Final · Oct 3, 2026
2026-27 · regular season
The call
MIN 62.4% ✓
expected 2.63–3.39 · MIN won 1–4
actual xG
2.61–2.39
xG share, predicted → actual
BOS 44% → 52%56% → 48% MIN
Today's puzzle Remember Some Guys — name the skater from the shape of his career. Three clues, one guess a day. Play →
Adjusts with rink filters

Strength and score are read from BOS's side, the same minutes at both ends: PP = BOS power play · PK = MIN power play · Leading = BOS ahead · ST = each club's own power play.

BOS attacks◀ all strengths
MIN attacksall strengths ▶
× goal• on net ◦ missed· blocked hover any attempt for the shooter, its xG and everything the model saw
How to read this map

One rink, both teams: BOS attacks the left net, MIN the right. Every attempt is a Gaussian bump of height = its model xG. The controls switch the surface (xG heatmap ↔ vs league) and the markers; vs league compares this game against a typical NHL team-game under the same filter (2025-26 regular season, 1312 games), so a 5v5 view is measured against league 5v5.

A strength or score filter is read from BOS's side and mirrored for MIN: “BOS PP” shows BOS's power-play attempts on the left and MIN's shorthanded attempts on the right — the same minutes of the game at both ends. Empty-net attempts are excluded unless you include them. The Player control narrows the map and the rows beneath it to the attempts by either club while one player was on the ice (for a goalie, while he was in net); his own attempts wear a blue ring. vs league switches off while a player is picked — the league baseline is a whole team-game, which one player's slice is not. Hover any attempt for the shooter, the result, its xG, and the inputs behind it: clock, strength, score, shot type, distance, angle, handedness, rush/rebound, what happened just before, and the goalie or the blocker.

What each side produced

all strengths · regular season
BOS MIN
bars share a scale within each row · the longer bar is the row's leader
Goalson the map
1 3
Expected goals
2.62 2.39
xG%share of xG
52% 48%
High-dangerattempts ≥ 0.20 xG
2 2
Shots on goal
27 29
Attempts
50 49
xG by period · whole game 1st0.4–0.62nd0.9–1.33rd1.4–0.5

The Wild beat the Bruins 4–1 at home in a game the chances called about even, BOS 2.6 to MIN 2.4 in expected goals. The Wild power play made 0.8 xG on 9 attempts.

Counts come from the shot table behind the map: empty-net attempts and the shootout are excluded, so the goals here can trail the official final by an empty-netter or the shootout's deciding goal. Same numbers as the post-game cards.

As the game went

cumulative BOS − MIN xG · bands = power plays · lines = goals
1ST2ND3RD+0.5−0.5+1−1BOS AHEAD ▲MIN AHEAD ▼
How to read this

One line: cumulative BOS minus MIN expected goals. Above zero BOS is ahead on chances, below zero MIN is. Shaded bands are power plays in the side's colour; vertical lines are goals.

Skaters

on-ice xG · sorted by net · one game
How to read this

Every skater, sorted by net on-ice expected goals: on-ice xG against to the left of zero, for to the right, his own attempts as the solid bar, a hash at the net. The slim track under the name is ice time.

BOS
against for own net ice time
0.50.5111.51.50David PastrnakF21:02+0.66Mason LohreiD21:00+0.63Fraser MintenF14:28+0.58JJ PeterkaF20:38+0.51James HagensF13:43+0.43Morgan GeekieF18:45+0.32Tanner JeannotF8:10+0.15Casey MittelstadtF17:18+0.14Jonathan AspirotD16:36+0.07Marat KhusnutdinovF12:43+0.06Pavel ZachaF19:27+0.05Nikita ZadorovD15:45+0.03Connor CliftonD18:06+0.03Sean KuralyF10:36-0.01Mark KastelicF10:59-0.05Hampus LindholmD21:38-0.26Elias LindholmF16:56-0.45William BorgenD19:21-0.60
MIN
against for own net ice time
0.50.5111.51.50Maxim ShabanovF14:55+0.75Quinn HughesD22:23+0.63Matt BoldyF18:05+0.61Joel Eriksson EkF17:47+0.57Kirill KaprizovF18:49+0.55Jonas BrodinD21:39+0.12Nick FolignoF13:53-0.02Marcus FolignoF12:04-0.02Bobby BrinkF11:17-0.10Ryan HartmanF11:30-0.12Danila YurovF12:41-0.15Olli MaattaD23:13-0.23Michael McCarronF16:58-0.36Yakov TreninF15:03-0.46Jared SpurgeonD20:06-0.52Zach BogosianD15:54-0.58Blake ColemanF13:34-0.59Daemon HuntD14:09-0.63

Lines & pairs

most-used 5v5 units · when they played · on-ice xG
How to read this

The forward lines and defence pairs that actually played together most at 5v5, each with when it was on the ice across the game clock (period and power-play bands behind the strip) and on-ice xG against/for while the whole unit was out.

BOS
on ice power play penalty kill xGA xGF
FORWARD LINESL1Elias LindholmDavid PastrnakJJ Peterka11:42-0.33L2Pavel ZachaMorgan GeekieCasey Mittelstadt11:38+0.01L3Marat KhusnutdinovFraser MintenJames Hagens8:57+0.09L4Sean KuralyTanner JeannotMark Kastelic6:38+0.04DEFENCE PAIRSD1Hampus LindholmWilliam Borgen16:54-0.40D2Connor CliftonNikita Zadorov14:55+0.08D3Jonathan AspirotMason Lohrei14:44+0.291ST2ND3RD011
MIN
on ice power play penalty kill xGA xGF
FORWARD LINESL1Nick FolignoMarcus FolignoMichael McCarron10:47+0.14L2Blake ColemanJoel Eriksson EkMatt Boldy9:13-0.26L3Ryan HartmanYakov TreninBobby Brink8:22-0.16L4Kirill KaprizovDanila YurovMaxim Shabanov8:08-0.16DEFENCE PAIRSD1Jonas BrodinOlli Maatta17:33-0.04D2Jared SpurgeonQuinn Hughes16:04-0.19D3Zach BogosianDaemon Hunt11:05-0.351ST2ND3RD011

Matchups

5v5 · every skater against every skater, goalies first · hover a cell
BOS won the chances MIN won them full colour = a margin of 0.75 xG or more taller = more time together (full height at 12:00) on together, dead even never on together G = goalie: his row or column is each skater against the whole other team
DiPietroLindholmPastrnakPeterkaZachaGeekieMittelstadtKhusnutdinovMintenHagensKuralyJeannotKastelicLindholmBorgenCliftonZadorovAspirotLohreiWallstedtFolignoFolignoMcCarronColemanEriksson EkBoldyHartmanTreninBrinkKaprizovYurovShabanovBrodinMaattaSpurgeonHughesBogosianHuntGL1L2L3L4D1D2D3GL1L2L3L4D1D2D3
How to read this

Rows are BOS's skaters, columns MIN's, grouped the way they played: forward lines (L1 = the line that played together most), then defence pairs. Each cell covers the five-on-five time those two players shared the ice. Its colour is the club that out-chanced the other in that time — expected goals for minus against — and the stronger the colour, the bigger the margin. Each cell is also raised: the taller the block, the longer the two shared the ice, up to full height at 12:00 of five-on-five time. A grey cell means they met and it came out even; an open, flat one means they never met at five-on-five.

The first row and column are the goalies. A goalie is in net for every five-on-five second, so a skater's cell against the other side's goalie is all of that skater's five-on-five time against that team — the rest of his row or column added up — and the corner where the two goalies meet is the game's five-on-five. Those cells cover far more time than any pair, so they reach full colour sooner and stand at full height, a wall along each edge of the grid. A goalie change adds a second goalie row or column, each covering his own time.

Linemates share the ice, so a line against a line reads as a block. The margin is a total, not a rate: a long matchup has room to build a big gap and a thirty-second one does not — which is what the height is there to show: a tall, strong cell is the game's story; a short, strong one is a moment. Hover (or tap) any cell for the exact time together, the xG each way, attempts and goals. One game — a strong cell is what happened, not what would happen again.

Goals

xG = the chance, before it went in
TeamScorerPeriodTimexG
BOSTanner Jeannot 1st1:53 0.10
MINKirill Kaprizov 2nd6:11 PP 0.23
MINQuinn Hughes 2nd12:28 PP 0.05
MINJared Spurgeon 3rd3:24 0.01
MINKirill Kaprizov 3rd18:59 EN 0.49

The prediction, scored

Before puck drop the engine made MIN a 62.4% favorite, expecting a 2.63–3.39 game — MIN won 1–4, so the call landed. Every number in this section was issued before the game and is never re-graded.

pred. xGactual xG pred. 5v5actual 5v5 pred. STactual PP
BOS 2.632.61 2.061.83 0.450.78
MIN 3.392.39 2.301.39 0.790.81

Predicted 5v5 / special-teams portions come from the predicted map's strength splits (one shared scale per team pins the all-strengths total to its expected goals), so they don't sum exactly — the remainder is 4v4, 3v3, and other mixed states. The actual columns are the card's own counts (empty-net attempts excluded); the actual PP column is power-play xG only, the same bucket the predicted map's special-teams view draws.

The pregame score grid

The likeliest finals the engine saw before the game, with what actually happened marked — ■ BOS · ■ MIN.

Likeliest finals (BOS–MIN)probability
2–2 6.9% tied after regulation — OT/SO decides
3–3 6.8% tied after regulation — OT/SO decides
2–4 4.9%
1–3 4.4%
4–4 3.8% tied after regulation — OT/SO decides
1–4 3.7% what happened
7.4%3.4%019.2%11.4%124.9%19.2%221.6%21.6%314.2%18.5%47.5%12.8%53.3%7.3%61.3%3.6%70.6%2.3%8+

Scoreline odds are the engine's own grid: each team's goals as a Poisson count, with the fitted adjustment for how often games end tied after regulation (ρ = 0.35), so these odds and the headline win probability come from the same numbers. The OT/SO layer is a separate fitted model and is already inside the headline win probability.

The pregame read

The engine made MIN a 62.4% favorite — MIN controls 56.4% of the predicted xG. Of BOS's 2.63 expected goals, 2.06 should come at 5v5 and 0.45 on the power play; MIN projects 2.30 at 5v5 and 0.79 on the power play. The logistic challenger put the home side at 64.5%, Elo at 59.6%.

Where the engine expected the goals

The predicted surface, issued before puck drop — not this game's shots (those are the card's map above). BOS attacks the left net, MIN the right; each end multiplies where the attacking team generates xG this season by where its opponent concedes it, scaled so each end totals the engine's expected goals. Actual shots lays the game's unblocked attempts on top: × goals, • on net, ◦ missed.

Tale of the tape

How each team fares on its own, season to date: per-game xG rates with league rank (of 32). Rank 1 is best on every row — orange ranks sit in the top third of the league, gray in the bottom third.

BOSMIN
2.58 (24th) Offense
xG for / game
2.86 (16th)
2.70 (12th) Defense
xG against / game
2.81 (15th)
0.35 (30th) Power play
PP xG / game
0.66 (22nd)
0.68 (12th) Penalty kill
PP xG conceded / game
0.68 (13th)

Season-to-date form as of the site's latest build, shown for context — the ratings the engine actually used were its own as-of-game-day state. Replay this matchup in the lab →