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BOS 4 – 3 WPG

Boston Bruins at Winnipeg Jets

Final / OT · Oct 2, 2026
2026-27 · regular season
The call
WPG 50.9% ✗
expected 2.96–3.00 · BOS won 4–3 in OT
actual xG
3.04–3.42
xG share, predicted → actual
BOS 50% → 47%50% → 53% WPG
Today's puzzle Remember Some Guys — name the skater from the shape of his career. Three clues, one guess a day. Play →
Adjusts with rink filters

Strength and score are read from BOS's side, the same minutes at both ends: PP = BOS power play · PK = WPG power play · Leading = BOS ahead · ST = each club's own power play.

BOS attacks◀ all strengths
WPG attacksall strengths ▶
× goal• on net ◦ missed· blocked hover any attempt for the shooter, its xG and everything the model saw
How to read this map

One rink, both teams: BOS attacks the left net, WPG the right. Every attempt is a Gaussian bump of height = its model xG. The controls switch the surface (xG heatmap ↔ vs league) and the markers; vs league compares this game against a typical NHL team-game under the same filter (2025-26 regular season, 1312 games), so a 5v5 view is measured against league 5v5.

A strength or score filter is read from BOS's side and mirrored for WPG: “BOS PP” shows BOS's power-play attempts on the left and WPG's shorthanded attempts on the right — the same minutes of the game at both ends. Empty-net attempts are excluded unless you include them. The Player control narrows the map and the rows beneath it to the attempts by either club while one player was on the ice (for a goalie, while he was in net); his own attempts wear a blue ring. vs league switches off while a player is picked — the league baseline is a whole team-game, which one player's slice is not. Hover any attempt for the shooter, the result, its xG, and the inputs behind it: clock, strength, score, shot type, distance, angle, handedness, rush/rebound, what happened just before, and the goalie or the blocker.

What each side produced

all strengths · regular season
BOS WPG
bars share a scale within each row · the longer bar is the row's leader
Goalson the map
4 3
Expected goals
3.05 3.42
xG%share of xG
47% 53%
High-dangerattempts ≥ 0.20 xG
1 3
Shots on goal
30 33
Attempts
74 69
xG by period · whole game 1st0.9–1.12nd1.0–1.33rd0.9–0.8OT0.2–0.3

The Bruins beat the Jets 4–3 in overtime on the road in a game the chances called about even, BOS 3.0 to WPG 3.4 in expected goals. The Jets power play made 1.5 xG on 14 attempts.

Counts come from the shot table behind the map: empty-net attempts and the shootout are excluded, so the goals here can trail the official final by an empty-netter or the shootout's deciding goal. Same numbers as the post-game cards.

As the game went

cumulative BOS − WPG xG · bands = power plays · lines = goals
1ST2ND3RDOT+0.5−0.5+1−1BOS AHEAD ▲WPG AHEAD ▼
How to read this

One line: cumulative BOS minus WPG expected goals. Above zero BOS is ahead on chances, below zero WPG is. Shaded bands are power plays in the side's colour; vertical lines are goals.

Skaters

on-ice xG · sorted by net · one game
How to read this

Every skater, sorted by net on-ice expected goals: on-ice xG against to the left of zero, for to the right, his own attempts as the solid bar, a hash at the net. The slim track under the name is ice time.

BOS
against for own net ice time
0.50.5111.51.50David PastrnakF22:04+1.03Elias LindholmF15:53+0.86Mason LohreiD21:53+0.73JJ PeterkaF21:19+0.62Morgan GeekieF20:07+0.33Casey MittelstadtF14:01+0.27James HagensF14:14+0.08Jonathan AspirotD16:05+0.08Hampus LindholmD21:42-0.24Sean KuralyF11:02-0.25Nikita ZadorovD20:54-0.29Pavel ZachaF19:33-0.29Tanner JeannotF10:15-0.29Mark KastelicF9:17-0.47Fraser MintenF16:50-0.63Connor CliftonD18:35-0.70William BorgenD19:32-0.77Marat KhusnutdinovF15:55-0.89
WPG
against for own net ice time
0.50.5111.51.5222.52.50Mark ScheifeleF22:29+1.95Cole PerfettiF17:06+1.78Kyle ConnorF20:56+1.59Josh MorrisseyD25:22+1.53Gabriel VilardiF19:25+1.24Tyrel BauerD5:58+0.02Nino NiederreiterF12:17-0.04Isak RosénF10:50-0.13Viggo BjörckF15:42-0.14Dylan DeMeloD22:53-0.26Neal PionkD24:37-0.44Alex IafalloF12:12-0.51Dylan SambergD22:46-0.53Morgan BarronF15:53-0.56Vladislav NamestnikovF11:45-0.69Brad LambertF11:47-0.79Adam LowryF16:07-0.85Mario FerraroD17:58-1.14

Lines & pairs

most-used 5v5 units · when they played · on-ice xG
How to read this

The forward lines and defence pairs that actually played together most at 5v5, each with when it was on the ice across the game clock (period and power-play bands behind the strip) and on-ice xG against/for while the whole unit was out.

BOS
on ice power play penalty kill xGA xGF
FORWARD LINESL1Elias LindholmDavid PastrnakJJ Peterka12:13+0.73L2Marat KhusnutdinovFraser MintenJames Hagens11:17-0.36L3Pavel ZachaMorgan GeekieCasey Mittelstadt9:24+0.03L4Sean KuralyTanner JeannotMark Kastelic6:02-0.04DEFENCE PAIRSD1Hampus LindholmWilliam Borgen16:59-0.54D2Connor CliftonNikita Zadorov16:11-0.40D3Jonathan AspirotMason Lohrei14:58+0.081ST2ND3RDOT01.251.25
WPG
on ice power play penalty kill xGA xGF
FORWARD LINESL1Mark ScheifeleKyle ConnorCole Perfetti14:56+1.33L2Gabriel VilardiIsak RosénViggo Björck9:24+0.02L3Adam LowryMorgan BarronBrad Lambert9:03-0.60L4Nino NiederreiterVladislav NamestnikovAlex Iafallo7:18-0.13DEFENCE PAIRSD1Dylan SambergNeal Pionk16:21-0.52D2Dylan DeMeloJosh Morrissey12:41+0.51D3Mario FerraroTyrel Bauer4:39-0.011ST2ND3RDOT01.751.75

Matchups

5v5 · every skater against every skater, goalies first · hover a cell
BOS won the chances WPG won them full colour = a margin of 0.75 xG or more taller = more time together (full height at 12:00) on together, dead even never on together G = goalie: his row or column is each skater against the whole other team
SwaymanLindholmPastrnakPeterkaKhusnutdinovMintenHagensZachaGeekieMittelstadtKuralyJeannotKastelicLindholmBorgenCliftonZadorovAspirotLohreiSkinnerScheifeleConnorPerfettiVilardiRosénBjörckLowryBarronLambertNiederreiterNamestnikovIafalloSambergPionkDeMeloMorrisseyFerraroBauerGL1L2L3L4D1D2D3GL1L2L3L4D1D2D3
How to read this

Rows are BOS's skaters, columns WPG's, grouped the way they played: forward lines (L1 = the line that played together most), then defence pairs. Each cell covers the five-on-five time those two players shared the ice. Its colour is the club that out-chanced the other in that time — expected goals for minus against — and the stronger the colour, the bigger the margin. Each cell is also raised: the taller the block, the longer the two shared the ice, up to full height at 12:00 of five-on-five time. A grey cell means they met and it came out even; an open, flat one means they never met at five-on-five.

The first row and column are the goalies. A goalie is in net for every five-on-five second, so a skater's cell against the other side's goalie is all of that skater's five-on-five time against that team — the rest of his row or column added up — and the corner where the two goalies meet is the game's five-on-five. Those cells cover far more time than any pair, so they reach full colour sooner and stand at full height, a wall along each edge of the grid. A goalie change adds a second goalie row or column, each covering his own time.

Linemates share the ice, so a line against a line reads as a block. The margin is a total, not a rate: a long matchup has room to build a big gap and a thirty-second one does not — which is what the height is there to show: a tall, strong cell is the game's story; a short, strong one is a moment. Hover (or tap) any cell for the exact time together, the xG each way, attempts and goals. One game — a strong cell is what happened, not what would happen again.

Goals

xG = the chance, before it went in
TeamScorerPeriodTimexG
BOSHampus Lindholm 1st9:23 0.02
BOSJames Hagens 1st15:20 0.22
BOSElias Lindholm 3rd18:22 PP 0.06
BOSJJ Peterka OT3:21 0.08
WPGDylan DeMelo 1st4:52 0.02
WPGKyle Connor 2nd1:50 PP 0.19
WPGMario Ferraro 2nd19:52 0.01

The prediction, scored

Before puck drop the engine made WPG a 50.9% favorite, expecting a 2.96–3.00 game — BOS won 4–3, so the call missed. Every number in this section was issued before the game and is never re-graded.

pred. xGactual xG pred. 5v5actual 5v5 pred. STactual PP
BOS 2.963.04 2.562.19 0.480.66
WPG 3.003.42 1.961.56 0.891.46

Predicted 5v5 / special-teams portions come from the predicted map's strength splits (one shared scale per team pins the all-strengths total to its expected goals), so they don't sum exactly — the remainder is 4v4, 3v3, and other mixed states. The actual columns are the card's own counts (empty-net attempts excluded); the actual PP column is power-play xG only, the same bucket the predicted map's special-teams view draws.

The pregame score grid

The likeliest finals the engine saw before the game, with what actually happened marked — ■ BOS · ■ WPG.

Likeliest finals (BOS–WPG)probability
2–2 7.2% tied after regulation — OT/SO decides
3–3 7.1% what happened — regulation ended tied; BOS won in OT
2–4 4.0%
4–4 3.9% tied after regulation — OT/SO decides
4–2 3.9%
5.3%5.1%015.5%15.0%122.6%22.3%222.2%22.2%316.4%16.7%49.9%10.1%54.9%5.2%62.1%2.2%71.1%1.2%8+

Scoreline odds are the engine's own grid: each team's goals as a Poisson count, with the fitted adjustment for how often games end tied after regulation (ρ = 0.35), so these odds and the headline win probability come from the same numbers. The OT/SO layer is a separate fitted model and is already inside the headline win probability.

The pregame read

The engine made WPG a 50.9% favorite — WPG controls 50.3% of the predicted xG. Of BOS's 2.96 expected goals, 2.56 should come at 5v5 and 0.48 on the power play; WPG projects 1.96 at 5v5 and 0.89 on the power play. The logistic challenger put the home side at 48.7%, Elo at 54.8%.

Where the engine expected the goals

The predicted surface, issued before puck drop — not this game's shots (those are the card's map above). BOS attacks the left net, WPG the right; each end multiplies where the attacking team generates xG this season by where its opponent concedes it, scaled so each end totals the engine's expected goals. Actual shots lays the game's unblocked attempts on top: × goals, • on net, ◦ missed.

Tale of the tape

How each team fares on its own, season to date: per-game xG rates with league rank (of 32). Rank 1 is best on every row — orange ranks sit in the top third of the league, gray in the bottom third.

BOSWPG
2.58 (24th) Offense
xG for / game
2.59 (23rd)
2.70 (12th) Defense
xG against / game
2.98 (22nd)
0.35 (30th) Power play
PP xG / game
0.76 (16th)
0.68 (12th) Penalty kill
PP xG conceded / game
0.67 (11th)

Season-to-date form as of the site's latest build, shown for context — the ratings the engine actually used were its own as-of-game-day state. Replay this matchup in the lab →