xJawn NHL expected goals

← Games

Save a card: Summary · Full card · Game flow · VGK skaters · STL skaters · VGK lines · STL lines · Matchups
Final · Oct 22, 2026
2026-27 · regular season
The call
VGK 51.1% ✗
expected 2.91–2.85 · STL won 2–6
actual xG
2.81–3.05
xG share, predicted → actual
VGK 51% → 48%49% → 52% STL
Today's puzzle Remember Some Guys — name the skater from the shape of his career. Three clues, one guess a day. Play →
On the ice
Adjusts with rink filters

Strength and score are read from VGK's side, the same minutes at both ends: PP = VGK power play · PK = STL power play · Leading = VGK ahead · ST = each club's own power play.

VGK attacks◀ all strengths
STL attacksall strengths ▶
× goal• on net ◦ missed· blocked hover any attempt for the shooter, its xG and everything the model saw
How to read this map

One rink, both teams: VGK attacks the left net, STL the right. Every attempt is a Gaussian bump of height = its model xG. The controls switch the surface (xG heatmap ↔ vs league) and the markers; vs league compares this game against a typical NHL team-game under the same filter (2026-27 regular season, 283 games), so a 5v5 view is measured against league 5v5.

A strength or score filter is read from VGK's side and mirrored for STL: “VGK PP” shows VGK's power-play attempts on the left and STL's shorthanded attempts on the right — the same minutes of the game at both ends. Empty-net attempts are excluded unless you include them. The Player control narrows the map and the rows beneath it to the attempts by either club while one player was on the ice (for a goalie, while he was in net); his own attempts wear a blue ring. vs league switches off while a player is picked — the league baseline is a whole team-game, which one player's slice is not. Hover any attempt for the shooter, the result, its xG, and the inputs behind it: clock, strength, score, shot type, distance, angle, handedness, rush/rebound, what happened just before, and the goalie or the blocker.

What each side produced

all strengths · this game
VGK STL
bars share a scale within each row · the longer bar is the row's leader
Goalson the map
2 6
Expected goals
2.81 3.05
xG%share of xG
48% 52%
High-dangerattempts ≥ 0.20 xG
2 1
Shots on goal
28 31
Attempts
63 52
xG by period · whole game 1st0.7–1.52nd1.5–1.03rd0.5–0.6

The Blues beat the Golden Knights 6–2 at home in a game the chances called about even, VGK 2.8 to STL 3.0 in expected goals. STL scored 6 on 3.0 expected.

Counts come from the shot table behind the map: empty-net attempts and the shootout are excluded, so the goals here can trail the official final by an empty-netter or the shootout's deciding goal. Same numbers as the post-game cards.

As the game went

all situations · this game
cumulative VGK − STL xG · bands = power plays · lines = goals
1ST2ND3RD+0.5−0.5+1−1VGK AHEAD ▲STL AHEAD ▼
How to read this

One line: cumulative VGK minus STL expected goals. Above zero VGK is ahead on chances, below zero STL is. Shaded bands are power plays in the side's colour; vertical lines are goals.

Goals

this game
xG = the chance, before it went in
TeamScorerPeriodTimexG
VGKBrett Howden 2nd5:38 0.26
VGKJack Eichel 3rd4:08 0.08
STLPavel Buchnevich 1st10:00 PP 0.40
STLJustin Barron 1st13:49 0.07
STLMason McTavish 2nd8:30 0.05
STLJimmy Snuggerud 3rd8:21 0.03
STLDylan Holloway 3rd10:29 0.14
STLDylan Holloway 3rd16:05 PP 0.13
Who

Skaters

all · whole game · this game
on-ice xG for and against, his own attempts, the net
strength
period
sort
How to read this

Every skater: on-ice xG against to the left of zero, for to the right, his own attempts as the solid bar, a hash at the net. The slim track under the name is ice time. The chart opens sorted by net, best first; pick another key to re-order it, and click the same key again to flip it. A name opens the player's page. Pick a period and every bar re-lays for that period alone on the same scale as the whole game, so the three periods add up to it; a skater who did not play in it fades to the bottom.

VGK
against for own net ice time
0.50.5110Jack EichelF16:46+0.71Alexander HoltzF14:04+0.55Ivan BarbashevF18:52+0.46Mark StoneF16:46+0.45Brett HowdenF15:53+0.44Shea TheodoreD22:37+0.32William KarlssonF16:34+0.30Rasmus AnderssonD19:48+0.07Noah HanifinD21:09-0.08Dylan CoghlanD15:28-0.16Brayden McNabbD22:47-0.22Marc GatcombF11:56-0.28Jeremy LauzonD18:15-0.40Braeden BowmanF14:56-0.46Trevor ConnellyF13:53-0.49Raphael LavoieF11:51-0.51Tomas HertlF14:20-0.54Nic DowdF11:56-0.85
0.50.5110Brett HowdenF15:29+0.87Shea TheodoreD21:30+0.58William KarlssonF15:27+0.55Alexander HoltzF14:04+0.55Jack EichelF16:08+0.49Brayden McNabbD21:16+0.47Ivan BarbashevF18:52+0.46Mark StoneF16:04+0.23Braeden BowmanF14:36-0.03Noah HanifinD21:09-0.08Rasmus AnderssonD19:10-0.15Dylan CoghlanD15:28-0.16Jeremy LauzonD17:13-0.18Marc GatcombF11:56-0.28Trevor ConnellyF13:53-0.49Raphael LavoieF11:51-0.51Tomas HertlF14:20-0.54Nic DowdF10:49-0.59

No power play time for VGK in this game.

0.250.250.50.50.750.750Mark StoneF0:42+0.22Rasmus AnderssonD0:38+0.22Jack EichelF0:38+0.22Jeremy LauzonD1:02-0.22Nic DowdF1:07-0.26William KarlssonF1:07-0.26Shea TheodoreD1:07-0.26Brett HowdenF0:24-0.43Braeden BowmanF0:20-0.43Brayden McNabbD1:31-0.69
STL
against for own net ice time
0.50.5111.51.50Colton ParaykoD18:36+0.60Aleksanteri KaskimakiF12:38+0.51Pavel BuchnevichF17:14+0.45Otto StenbergF11:36+0.44Pius SuterF11:50+0.44Philip BrobergD22:51+0.40Mason McTavishF14:06+0.39Justin BarronD20:23+0.32Adam JiricekD16:20+0.08Jake NeighboursF16:38-0.01Jonatan BerggrenF13:49-0.04Connor McMichaelF13:14-0.04Jimmy SnuggerudF17:34-0.10Dylan HollowayF18:40-0.19Dalibor DvorskyF15:05-0.33Robert ThomasF19:27-0.35Brandon CarloD19:27-0.69Cam FowlerD20:32-0.70
0.50.5111.51.50Colton ParaykoD18:36+0.60Aleksanteri KaskimakiF12:38+0.51Otto StenbergF11:36+0.44Pius SuterF11:50+0.44Philip BrobergD21:03+0.36Justin BarronD20:23+0.32Adam JiricekD16:20+0.08Pavel BuchnevichF16:39+0.01Mason McTavishF13:43-0.05Jake NeighboursF15:04-0.05Jimmy SnuggerudF15:45-0.14Dylan HollowayF16:54-0.23Dalibor DvorskyF15:05-0.33Robert ThomasF17:39-0.39Jonatan BerggrenF13:29-0.47Connor McMichaelF12:53-0.47Brandon CarloD19:27-0.69Cam FowlerD20:11-1.13
0.250.250.50.50Pavel BuchnevichF0:35+0.43Mason McTavishF0:23+0.43Cam FowlerD0:21+0.43Connor McMichaelF0:21+0.43Jonatan BerggrenF0:20+0.43Jimmy SnuggerudF1:49+0.04Robert ThomasF1:48+0.04Philip BrobergD1:48+0.04Dylan HollowayF1:46+0.04Jake NeighboursF1:34+0.04

No penalty kill time for STL in this game.

Lines & pairs

all · whole game · this game
most-used units · when they played · on-ice xG lines are by strength · 5v5 shown
strength
period
sort
How to read this

The units that actually played together most at the chosen strength — forward lines and defence pairs at 5v5, the whole group on the ice on the power play or the kill — each with when it was on the ice at that strength across the game clock (period and power-play bands behind the strip) and on-ice xG against / for while the whole unit was out, at that strength only. Sorted by time together; pick another key to re-order, and a name opens the player's page. Pick a period and the strip veils the rest of the game while the bars re-lay for that period alone, on the whole game's scale.

VGK
on ice power play penalty kill xGA xGF
STL
on ice power play penalty kill xGA xGF

Matchups

5v5 · this game
every skater against every skater, goalies first · hover a cell
order
VGK won the chances STL won them full colour = a margin of 0.75 xG or more taller = more time together (full height at 12:00) on together, dead even never on together G = goalie: his row or column is each skater against the whole other team
HoferThomasHollowaySnuggerudBuchnevichNeighboursDvorskyBerggrenMcMichaelMcTavishSuterKaskimakiStenbergFowlerCarloBrobergBarronParaykoJiricekGL1L2L3L4D1D2D3GL1L2L3L4D1D2D3HillStoneBarbashevEichelKarlssonHowdenHoltzHertlBowmanConnellyDowdLavoieGatcombMcNabbTheodoreAnderssonLauzonHanifinCoghlan
How to read this

Rows are VGK's skaters, columns STL's, grouped the way they played: forward lines (L1 = the line that played together most), then defence pairs. Each cell covers the five-on-five time those two players shared the ice. Its colour is the club that out-chanced the other in that time — expected goals for minus against — and the stronger the colour, the bigger the margin. Each cell is also raised: the taller the block, the longer the two shared the ice, up to full height at 12:00 of five-on-five time. A grey cell means they met and it came out even; an open, flat one means they never met at five-on-five.

The first row and column are the goalies. A goalie is in net for every five-on-five second, so a skater's cell against the other side's goalie is all of that skater's five-on-five time against that team — the rest of his row or column added up — and the corner where the two goalies meet is the game's five-on-five. Those cells cover far more time than any pair, so they reach full colour sooner and stand at full height, a wall along each edge of the grid. A goalie change adds a second goalie row or column, each covering his own time.

Linemates share the ice, so a line against a line reads as a block. The margin is a total, not a rate: a long matchup has room to build a big gap and a thirty-second one does not — which is what the height is there to show: a tall, strong cell is the game's story; a short, strong one is a moment. Hover (or tap) any cell for the exact time together, the xG each way, attempts and goals. One game — a strong cell is what happened, not what would happen again.

The model

The prediction, scored

🔒 pregame · this game

Before puck drop the engine made VGK a 51.1% favorite, expecting a 2.91–2.85 game — STL won 2–6, so the call missed. Every number in this section was issued before the game and is never re-graded.

pred. xGactual xG pred. 5v5actual 5v5 pred. STactual PP
VGK 2.912.81 2.042.60 0.670.00
STL 2.853.05 2.082.35 0.560.69

Predicted 5v5 / special-teams portions come from the predicted map's strength splits (one shared scale per team pins the all-strengths total to its expected goals), so they don't sum exactly — the remainder is 4v4, 3v3, and other mixed states. The actual columns are the card's own counts (empty-net attempts excluded); the actual PP column is power-play xG only, the same bucket the predicted map's special-teams view draws.

The pregame score grid

🔒 pregame · this game

The likeliest finals the engine saw before the game, with what actually happened marked — ■ VGK · ■ STL.

Likeliest finals (VGK–STL)probability
2–2 7.7% tied after regulation — OT/SO decides
3–3 7.1% tied after regulation — OT/SO decides
4–2 4.0%
3–1 3.9%
2–4 3.9%
2–6 1.0% what happened
5.5%5.9%015.9%16.6%123.0%23.4%222.1%22.1%316.2%15.8%49.6%9.1%54.7%4.4%62.0%1.8%71.0%0.9%8+

Scoreline odds are the engine's own grid: each team's goals as a Poisson count, with the fitted adjustment for how often games end tied after regulation (ρ = 0.35), so these odds and the headline win probability come from the same numbers. The OT/SO layer is a separate fitted model and is already inside the headline win probability.

The pregame read

🔒 pregame · this game

The engine made VGK a 51.1% favorite — STL controls 49.5% of the predicted xG. Of VGK's 2.91 expected goals, 2.04 should come at 5v5 and 0.67 on the power play; STL projects 2.08 at 5v5 and 0.56 on the power play. The logistic challenger put the home side at 46.7%, Elo at 52.0%.

Why VGK 51.1%
win chance× expected goals
5v5 play +5.5 VGK ×0.98 · STL ×0.88
home ice −3.4 VGK ×1.00 · STL ×1.08
goaltending −0.8 VGK ×0.98 · STL ×1.00
special teams +0.7 VGK ×1.00 · STL ×0.99
finishing −0.3 VGK ×1.04 · STL ×1.05
schedule −0.0 VGK ×1.00 · STL ×1.00

Win chance is in points toward VGK (bars right of the line push toward VGK, left toward STL). Each win-chance number is one-at-a-time: that piece reset to league average (neutral ice, a typical night's rest) on both sides and the game re-priced; the pieces interact, so they don't add up to the call. The multipliers are exact: a league-average team on neutral ice, on a typical night's rest, would expect 2.88 goals in this game, and each side's expected goals is that times its column of multipliers. Special teams reads small because the engine's power-play terms fit near zero, not because special teams don't matter.

Where the engine expected the goals

🔒 pregame · this game

The predicted surface, issued before puck drop — not this game's shots (those are the card's map above). VGK attacks the left net, STL the right; each end multiplies where the attacking team generates xG this season by where its opponent concedes it, scaled so each end totals the engine's expected goals. Actual shots lays the game's unblocked attempts on top: × goals, • on net, ◦ missed.

Context

Tale of the tape

season to date

How each team fares on its own, season to date: per-game xG rates with league rank (of 32). Rank 1 is best on every row — orange ranks sit in the top third of the league, gray in the bottom third.

VGKSTL
3.09 (12th) Offense
xG for / game
2.86 (22nd)
2.58 (5th) Defense
xG against / game
2.80 (14th)
0.76 (16th) Power play
PP xG / game
0.63 (28th)
0.50 (2nd) Penalty kill
PP xG conceded / game
0.64 (8th)

Season-to-date form as of the site's latest build, shown for context — the ratings the engine actually used were its own as-of-game-day state. Replay this matchup in the lab →